Friday, April 8, 2011

"It's not about the what, but the who."

Haven't been posting for a while now. But learnt something pretty useful today and thought that it's good to share.

It's thinking about, "It's not the what, but the who." in either story development or character development in animation.

Basically to rip of Chuck Jones example in his book "Chuck Amuck". He basically talks about, you having a situation. For example, someone slipping over a banana peel, that is the what.

The stuff that gives it more bang for the buck is, the who. For a comedic effect, you could have a proud, know it all snob, sashaying down the sidewalk and he slips and fall. Take that and compare it to a feeble old man, walking down the sidewalk with a bag of groceries and he slips and fall. That could make you want to sympathize with the old man.

Sometimes "the who" could even give you an idea of "the what".

So remember to keep it mind "the who" before your next piece of work=)

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